Friday, August 22, 2014

Junior Publisher Inquiring and Analysis Activities

MYP Year 7 Junior Publisher Unit
MYP Design Cycle


Every designer may approach a problem in a different way. Depending on their specialism, designers tend to have their own methodology, but some general activities are common to all designers.
The design cycle model underpins the design process. The design cycle model above represents the MYP design methodology of how designers develop products.
The process is divided into four stages: inquiring and analysing; developing ideas; creating the solution; evaluating.
This incremental process allows the designer to go from identifying a design opportunity to the testing and evaluation of a solution. This process leads to the creation of solutions that solve a problem.



Activity 1
Who are these individuals below?



What has each of them achieved?





How does their achievement relate to our Subject: Digital Design?



We also have other personalities that have had the greatest impact in Information Technology.
Stick their Pictures and write what they achieved. You can use http://www.computerweekly.com/news/2240103681/IT-greats-Top-10-greatest-IT-people
Name
Stick Picture
Write their brief achievements
Tim Berners-Lee






James Gosling






Linus Torvalds






Richard Stallman






Arthur C Clark







Ted Codd






Steve Shirley






Martha Lane Fox






Junior Publisher Unit Details
Unit title: Junior Publisher
Key concept: Communication
Communication is the exchange or transfer of signals, facts, ideas and symbols. It requires a sender, a message and an intended receiver. Communication involves the activity of conveying information or meaning. Effective communication requires a common 'language' (which may be written, spoken or non-verbal).

Related Concepts: Perspectives
AKA Strands: Ethics
Statement of InquiryDesigners adapt the form in which information is communicated in order to make it accessible to the end user.
Inquiry Questions
Factual: What publishing techniques have made the greatest impact in publishing?
Conceptual: Do publishers publish because of content or digital tools?
Debatable: Is the use digital publishing tools static or dynamic?

Factual What publishing techniques have made the greatest impact in publishing?
Conceptual Do digital tools determine what is published?
Debatable  Is it true that digital publishing tools provides more freedom to publishers?

ATL Skills
    Communication Skills
 Give and receive meaningful feedback
 Use intercultural understanding to interpret communication

     Social Skills
 Use social media networks appropriately to build and develop relationships
 Practise empathy
 Delegate and share responsibility for decision-making
 Help others to succeed
 Take responsibility for one’s own actions
Organization Skills

 Plan short- and long-term assignments; meet deadlines
 Set goals that are challenging and realistic

Research skills.
 Collect, record and verify data
 Access information to be informed and inform others
 Make connections between various sources of information
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcRDbXsU2yxwjIzfk7gMTYDUoL6_0qf0D7TZS--WMwTYMfkWM1vtCriterion A: Inquiring and Analysing

This is the first stage in design.

You will be presented with a design situation, from which you identify a problem that needs to be solved. You will analyse the need for a solution and conduct an inquiry into the nature of the problem.

In order to reach the aims of design, students should be able to:
      i.        explain and justify the need for a solution to a problem for a specified client/target audience
     ii.        identify and prioritize the primary and secondary research needed to develop a solution to the problem
   iii.        analyse a range of existing products that inspire a solution to the problem
    iv.        develop a detailed design brief which summarizes the analysis of relevant research.

Our Problem
a)    Our problem relates to publishing.
Name some publications / books you know published to address some problems of the society.









http://blog.gembaacademy.com/wp-content/uploads/2013/11/what-problem-are-you-trying-to-solve.pngSome of the problems students can publish books for includes;
      i.        Bullying problems in schools
     ii.        Problem of littering
   iii.        Heathy eating
    iv.        Importance of Exercises
     v.        Traffic problem in Mombasa
    vi.        Safety in the internet

Name other problems that you may want to publish a book for;














Problem Justification:
Pick any problem or one from the list above and explain why the problem is important to you and who would be you possible client/ target audience.
















Research
Before developing any solution, research is very important.
We have two types of research;
a)    Primary research; Where we collect information first hand from source using interviews or questionnaires
b)    Secondary research; where we collect information from books, internet, magazines etc.

Read the article in this link and fill in the table below on the research skills you need to know.

Research Skill
Challenge
Solution

















































Research Activities: Junior Publisher Unit
Planning your research process. It important that you have a plan for your research.
What are some of the key areas you would like to do research on which relates to publication?
General areas of Research
Prioritize your research areas
(Pick only 4 areas that you will focus your research)
·         What is publishing?
·         What are some of publishing software used?
·         How are books published online?
·         What are the different types of publishing?
·         Which devices are used to read eBooks?
·         What are some of main features you would like to see in an online publication?
·         What skills do I need to have?
·         What are some of the techniques required for online publication?
·         What is interactive publication?
·         What kids of books have been published by children?
·         How are eBooks sold online?
·         How do you pay for an online book?
·         What are the current innovations in digital publishing?
What else can you add on this list





From the four priority areas, your will start research
Priority One; _________________________________________________________
What information did you find out? So what with that information?












Internet/book Source


Priority Two; _________________________________________________________
What information did you find out? So what with that information?












Internet/book Source


Priority Three; _________________________________________________________
What information did you find out? So what with that information?










Internet/book Source


Priority Four; _________________________________________________________
What information did you find out? So what with that information?












Internet/book Source


Research Activity 2
Use at least 4 types of free online storybook publication builders and give your feedback

Name story book builder software
What does the software allows you to do; (main features)
What are the problems / Limitations of the software




















































Analyzing:  Of the softwares above which software main features have impressed you and how do plan to include those features in your product?















Design Brief

Design Brief is a short statement of what you are going to make, why you are going to make it, and for whom you are making it for.

It should be an open ended statement.



For example PD; a clock project.
A good Design Brief might be something like this...
"Teenagers have very busy lives. School, family and social activities mean that being punctual is very important.
I will design and make a wall clock that will be appealing for teenage girls. It will be a modern design and will be suitable for a teenage girl's bedroom. Because the design will appeal to teenage girls, them they will be more likely to look at it, read the time and therefore not be late.



A poor example would be something like this:
" I will make a football clock from plastic and print out pictures of players to use as the numbers."




Write your own design brief statement based on your research



















Bibliography
List the website that you have used throughout the research period. (at least 6)























Assessment criteria
Maximum: 8
At the end of year 2, students should be able to:
i.      explain and justify the need for a solution to a problem
ii.     state and prioritize the main points of research needed to develop a solution to the problem
iii.    describe the main features of one existing product that inspires a solution to the problem
iv.    present the main findings of relevant research.

Achievement level
Level descriptor
0
The student does not reach a standard described by any of the descriptors below.
1–2
The student:
i. states the need for a solution to a problem
ii. states the findings of research.
3–4
The student:
i. outlines the need for a solution to a problem
ii. states some points of research needed to develop a solution, with some guidance
iii. states the main features of an existing product that inspires a solution to the problem
iv. outlines some of the main findings of research.

5–6
The student:
i. explains the need for a solution to a problem
ii. states and prioritizes the main points of research needed to develop a solution to the problem, with some guidance
iii. outlines the main features of an existing product that inspires a solution to the problem
iv. outlines the main findings of relevant research.

7–8
The student:
i. explains and justifies the need for a solution to a problem
ii. states and prioritizes the main points of research needed to develop a solution to the problem, with minimal guidance
iii. describes the main features of an existing product that inspires a solution to the problem



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